Pricing
Try it free.
Bake from $5.
See exactly what you would get before you pay: play the demo in your browser, then let the free readiness check read your own picture and quote the exact price. A rigged character is 65 credits; the Single pack is $5 for 80. Pack credits never expire, and a failed bake gives back the credits for anything it did not deliver.
1 credit ≈ 4.8–6.25¢ in packs · 3.76–3.87¢ in plans
509 characters baked by 212 creators so far · play the samples
Welcome bonus: +25% credits on your first pack, if you buy it within 72 hours of signing up.
$5
80 credits · 6.25¢ each
$4.06 a rigged character
One rigged Standard character (65) with credits left for a described motion.
- ≈ 1 rigged character · 1 at draft
- first pack in your first 72 h: 100 credits
- credits never expire
- 10 GB project storage, kept when credits run out
$25
500 credits · 5¢ each
$3.25 a rigged character
20% less per character than Single
- ≈ 7 rigged characters · 9 at draft
- first pack in your first 72 h: 625 credits
- credits never expire
- 10 GB project storage, kept when credits run out
$10 180 credits · $3.61 a character · ≈ 2
$60 1,250 credits · $3.12 a character · ≈ 19
- Credits back for anything a bake does not deliver
- Pack credits never expire
- First character not right? Full refund of your first pack (14 days)
Rigged characters at standard quality from one image (65 credits each), including the introductory motion. Not sure your picture will work? Check it free first.
Free
Try first, then bake from $5
- The demo: rigged sample characters to play in your browser
- A free readiness check of your picture, 3 a day
- The free browser tools
- Bake from $5 with a pack, commercial license included
- 2 GB of project storage, 10 GB after any credit purchase
$29 / mo
750 credits / month · 3.87¢ each
- 750 credits / month (about 11 rigged characters)
- Commercial license
- API keys, MCP and editor plug-ins
- 25 GB of project storage
$79 / mo
2,100 credits / month · 3.76¢ each
- 2,100 credits / month (about 32 rigged characters)
- Everything in Pro
- Unlimited critique rounds per motion
- 100 GB of project storage
Plan credits renew every month and are used first; unused plan credits do not roll over. Pack credits never expire.
Prices changed on 30 September 2026. Credits you already hold keep their full value, and what each action costs in credits has not changed. Subscribers from before then keep their price and monthly credits for three more renewals.
Welcome bonus · first pack
+25% credits on your first pack within 72 hours of sign-up.
When a pack is the first thing you buy and you start the checkout within 72 hours of creating your account, it adds 25% more credits, once per account. Your own deadline shows in the studio and here when you are signed in, and it is not extended. The bonus belongs to that purchase: refunding the pack takes it back.
- Single · 80 → 100 credits
- Starter · 180 → 225 credits
- Maker · 500 → 625 credits
- Studio · 1,250 → 1,563 credits
New subscribers · Pro
First month of Pro 50% off, when shown at checkout.
If you have never subscribed and checkout shows the offer, your first month of Pro costs $14.50 instead of $29 and still brings the full 750 credits. From the second month the plan renews at $29 until you cancel.
Priced by what you ask for. Charged on accept, refunded if not delivered.
A generation costs its mesh tier, plus 10 when you send extra reference views, plus 25 for the rig when you want one. Presets, exports and conversions are free.
Rigged character · Draft
55 credits
mesh 30 + rig 25
$2.64–3.44 in packs · $2.07–2.13 in plans
Rigged character · Standard
65 credits
mesh 40 + rig 25
$3.12–4.06 in packs · $2.45–2.51 in plans
Rigged character · High
80 credits
mesh 55 + rig 25
$3.84–5.00 in packs · $3.01–3.09 in plans
| Action | Credits | At pack rates | In plain English |
|---|---|---|---|
| Image → 3D · Draft | 30 | $1.44–1.88 | One textured mesh from an image or a sentence, PBR maps included. Fastest. Good for blocking out. |
| Image → 3D · Standard | 40 | $1.92–2.50 | One textured mesh from an image or a sentence, PBR maps included. Balanced detail and speed. |
| Image → 3D · High | 55 | $2.64–3.44 | One textured mesh from an image or a sentence, PBR maps included. Maximum detail and texture resolution. |
| Extra reference views | +10 | +$0.48–0.63 | Two to four images of the same subject for one generation. Charged once, however many extra views you add. |
| Auto-rig + skin | 25 | $1.20–1.56 | Skeleton, skin weights and vision-model joint roles for any body plan, with a four-second introductory motion included. |
| Joint plan only | 25 | $1.20–1.56 | A vision-model joint plan from orthographic views of an existing mesh, used by the studio when it builds the skin in your browser. Same price as a full rig; a project is charged for one or the other, not both. |
| Retopologise | 20 | $0.96–1.25 | An existing model rebuilt as clean quad topology, about 10K quads, with its texture re-baked. The original stays; download the quad mesh as GLB or FBX, or rig it. |
| Preset animation | 0 | free | A library motion fitted to your rig by joint role. Walks, idles, hops, tail wags. |
| Described motion | 10 | $0.48–0.63 | A sentence becomes a motion program written for your specific skeleton. |
| Critique round | 5 | $0.24–0.31 | A vision model reviews a rendered contact sheet and revises the program. Optional; the available rounds depend on your plan. |
| Conversion | 0 | free | Studio STL, OBJ and 3MF exports and the browser converters run on your machine. |
| Export | 0 | free | Re-export any existing model or animation as GLB, FBX or USDZ. Always free. |
What a $25 pack gets you.
Pick a pack and a quality tier, then drag the sliders. Numbers update against the pack you pick.
Balanced detail and speed. 40 credits per mesh.
Extra reference views of the same subject are charged once per generation.
Textured PBR mesh at the quality picked above.
Skeleton, skin weights and joint roles for any body plan, with a four-second introductory motion.
A sentence turned into a motion program by the animator model. Presets are free.
A vision model reviews a contact sheet and revises the program.
What the Maker pack covers
480 / 500 cr
20 credits left, worth about $1.
- Cost per credit
- 5¢
- Rigged character · Standard
- 65 cr ≈ $3.25
- With one described motion
- 80 cr ≈ $4
- Characters this pack covers
- ≈ 7
- First pack within 72 h
- +25% · 625 cr
- Refund of what is not delivered
- automatic
Licensing and money questions.
Can I sell what I make?
Yes, if you made it with purchased credits. Assets you generate with purchased credits (from any pack or plan) carry a commercial, royalty-free license that stays valid after you stop paying. Free sign-up credits that older accounts received are for personal use. Personal use covers portfolio, study and hobby projects.
Is there a free trial?
There are no free credits, but you can see what you would get before paying anything. The demo lets you play rigged characters in your browser without an account. With a free account, the readiness check reads your own picture and tells you what Bake3D will build, what will move and the exact price, 3 times a day. When you are ready, the Single pack is $5 for 80 credits, one rigged Standard character with credits to spare, and a failed bake gives back the credits for anything it did not deliver.
What if my first character does not come out the way I hoped?
Then it is on us. Under the first-character guarantee, if you are not happy with the first character you bake after your first credit pack, email us within 14 days of the purchase and we refund that pack in full, even though you used its credits. Once per account, credit packs only. A bake that fails gives back the credits for anything it did not deliver anyway, and the free readiness check tells you before you pay what your picture will become.
How much storage do I get?
A free account stores 2 GB of projects. Any credit purchase raises that to 10 GB, and it stays when the credits are spent; Pro gives 25 GB and Studio 100 GB. Your pictures, models and rigs count. Exports and previews are rebuilt when you need them, so they don’t. Nothing is deleted for you: when space runs low, the studio shows your largest projects so you can choose.
Do credits expire?
Pack credits never expire, and neither do the free sign-up credits older accounts received. Plan credits are used first and renew with each monthly payment; what is left of a month’s plan credits does not roll over, and it ends with the plan.
Why does quality change the price?
Each tier costs a different amount to generate, so the mesh is priced by tier: Draft 30, Standard 40 and High 55 credits. The rig costs 25 whatever the tier or body plan, and extra reference views add 10 once per generation.
What if I upload someone else’s artwork?
You must have the rights to the image you upload. We do not check ownership, and the license we grant covers only the transformation we perform, not the underlying picture.
How are my uploads processed?
Your uploads are processed to create the assets you request. See our privacy policy for data handling and service-provider details. Your projects remain in your account until you delete them.
Refunds?
A failed job gives back the credits for what it did not deliver, automatically: every credit when nothing reached your project, and the rig’s credits when a bake’s mesh is in your project but its rig could not be made (the mesh stays, and stays charged). A credit pack can be refunded in full within 14 days of purchase if you have not used its credits, and your first pack even after you used it if you are not happy with your first character (the first-character guarantee); email hello@bake3d.ai. Subscriptions cancel at the end of the billing period, with no partial refunds. A refunded payment takes back the credits it added, including a first-pack bonus. The full refund policy has the details.
How do I change or cancel a plan?
From Billing in your account. Upgrades charge the prorated difference and add the matching share of the new monthly credits right away; downgrades and cancellations apply at the end of the paid period. Pack credits (and any sign-up credits an older account holds) stay in your balance; unused plan credits end with the plan.
Can I earn credits by inviting someone?
Yes. Share the invite link from your account. When an account you invited makes its first full-price payment of $10 or more, you get 100 credits and they get 50, once per invited account. A discounted payment, such as the half-price first month, does not count, and neither does the $5 Single pack; the next qualifying payment does.
Is there a team plan?
Studio is currently an individual account plan with a larger credit allocation. Contact hello@bake3d.ai if your team needs shared projects or consolidated billing.